[ASLO] ASLO build and deployment process (Jatin Dhankhar)

Jatin Dhankhar dhankhar.jatin at gmail.com
Mon Apr 10 13:36:18 EDT 2017


Hi Tony,


> Normally, we use http://chat.sugarlabs.org or on freenode: sugar-meeting
> or sugar-newbies. These are logged sites so that there is a record. The
> second is more appropriate since sugar-meeting is used for SLOB meetings
> and the like. The real problem with IRC is time zones. Email has the
> advantage that either party can send or receive at any time. Last year with
> a GSOC mentee we used sugar-newbies by arranging a specific meeting time in
> advance.

Yes, that is correct, main issue in communication barrier is due to
timezone issues. Since most of the people are familiar and are available on
IRC, it's seems to be the primary channel of communication along with
mailing lists and email. But since you said we can use anything else,
giving Slack a try won't hurt (if issue is about not using closed source
software then IRC is fine, or we can try Mattermost
<https://about.mattermost.com/>).

 Another part of the process is how to update 'translate.sugarlabs.org'
> with the corresponding POT file to enable localization. We can get help
> from Chris Leonard on this.


I am not aware on how localization works. Do we need to download relevant
files and bundle them with the acitvity before making it available on ASLO
?

I have my Django version available - but the internet problems here are
> still unresolved. The technician is supposed to make another visit today to
> see what is wrong with our connection. Let me know if and when you think
> this will be useful to you.

Let me know when your connection is stable and I would start.
 What  are the things you need me to do in the meantime ?

One open issue is sugar3 vs sugar. Currently two versions of Sugar are
> released. The sugar version supports gtk while sugar3 supports gtk3.
> Unfortunately, gtk3 was developed to be totally incompatible with gtk. For
> example, incorporation of one gtk3 feature requires that all direct and
> indirect references to gtk be removed or the activity will throw an
> exception. Several of the gtk3 conversions failed to meet this test and so
> fail. The issue is whether curated activities be limited to ones converted
> to gtk3. The positive is that Sugar could revert to releasing and
> maintaining only a single version. The downside is that 100 or more
> activities will no longer be available. Specifically, in our implementation
> of ASLO, we need to show which versions of an activity work on which
> versions of Sugar (e.g. i86, arm, amd64, sugar or sugar3, and so on). We
> also need to show which ones support localization. There are many English
> activities and many Spanish activities that make no provision for
> localization. Luckily there are many that have no language component.
> However, for many of these, some kind of help is needed to convey the way
> the activity works.


Some people believe GTK3 is slightly better
<https://www.reddit.com/r/linux/comments/3e3q8n/is_there_a_technical_reason_why_gtk3_is_better/>
and
I think GTK3 will stay but that should be asked in community and voted upon
and taking in considerations cost of development and porting, only a
discussion will help in this one.

You are wading into a deep and vast body of water!

As long as I have something to hold onto, I will not drown 😅

Thanks,
Jatin Dhankhar

On Mon, Apr 10, 2017 at 9:11 AM, Tony Anderson <tony_anderson at usa.net>
wrote:

> Hi, Jatin
>
> Normally, we use http://chat.sugarlabs.org or on freenode: sugar-meeting
> or sugar-newbies. These are logged sites so that there is a record. The
> second is more appropriate since sugar-meeting is used for SLOB meetings
> and the like. The real problem with IRC is time zones. Email has the
> advantage that either party can send or receive at any time. Last year with
> a GSOC mentee we used sugar-newbies by arranging a specific meeting time in
> advance.
>
> I haven't heard from Walter, but my preference would be to use the
> Sugarlabs server since the content is largely already there and it would be
> easier to make it the official site if that were decided. So in the short
> run, I think you should do whatever is best for your own development
> process.
>
> I am not sure how CI fits into this. If the activity development is done
> on GitHub, then the deployment model is to run setup.py to create an xo
> bundle and then copy that bundle to the appropriate location in the
> download.sugarlabs.org tree. Assuming the update results from a PR, the
> deployer would need to update the activity information on ASLO
> appropriately. However, that process depends on where that data (metadata)
> is stored. Another part of the process is how to update '
> translate.sugarlabs.org' with the corresponding POT file to enable
> localization. We can get help from Chris Leonard on this.
>
> I have my Django version available - but the internet problems here are
> still unresolved. The technician is supposed to make another visit today to
> see what is wrong with our connection. Let me know if and when you think
> this will be useful to you.
>
> I have now tested most of the activities (~400). I was optimistic in the
> number that work out of the box. However, a part of this is running them in
> the Ubuntu version of Sugar (amd64). There are many activities which launch
> object code (mostly c) which is dependent on the architecture. I am now
> trying to repeat the tests on an XO-1.75. One issue on Ubuntu is that many
> activities assume a 1200x900 screen and so on a 1024X768 screen overflow.
> This makes some of the games unusable since part of the controls are off
> the screen. Because of the internet problems, the untested activities tend
> to be new ones since I was using my local repository which is a snapshot
> taken several months ago. The other group are the GCompris activities
> (about 70).
>
> My intent is to build a 'curated' repository of activities known to work
> and be usable on the XO and on Ubuntu (or such other platform that Sugar
> may choose to support). Most of the currently not work activities have
> software dependencies no longer included in the current Sugar release. So
> the curated library will grow as activities are repaired over time.
>
> One open issue is sugar3 vs sugar. Currently two versions of Sugar are
> released. The sugar version supports gtk while sugar3 supports gtk3.
> Unfortunately, gtk3 was developed to be totally incompatible with gtk. For
> example, incorporation of one gtk3 feature requires that all direct and
> indirect references to gtk be removed or the activity will throw an
> exception. Several of the gtk3 conversions failed to meet this test and so
> fail. The issue is whether curated activities be limited to ones converted
> to gtk3. The positive is that Sugar could revert to releasing and
> maintaining only a single version. The downside is that 100 or more
> activities will no longer be available. Specifically, in our implementation
> of ASLO, we need to show which versions of an activity work on which
> versions of Sugar (e.g. i86, arm, amd64, sugar or sugar3, and so on). We
> also need to show which ones support localization. There are many English
> activities and many Spanish activities that make no provision for
> localization. Luckily there are many that have no language component.
> However, for many of these, some kind of help is needed to convey the way
> the activity works.
>
> You are wading into a deep and vast body of water!
>
> Tony
>
>
> On 04/10/2017 12:00 AM, Jatin Dhankhar wrote:
>
> Hi,
> Sorry for the delay. I went through the polls tutorials and I think I am
> getting hang of Django. I have one query that is out of context, what is
> your IRC setup ? IRC doesn't allow message to be delivered or stored once
> either party is offline, people login through a external server for IRC's
> to maintain their availability in a channel. May I suggest something like
> Slack or Flock for communication. IRC is good for quick and fast connection
> but Slack and alternatives allow easy communication. (Just a suggestion,
> though)
>
> Should I  deploy the same polls app on DigitalOcean along with CI pipeline
> and branching model in the meantime with code hosted on Github ?
>
> Thanks,
> Jatin Dhankhar
>
> On Sat, Apr 8, 2017 at 6:28 AM, Tony Anderson <tony_anderson at usa.net>
> wrote:
>
>> Hi, Jatin
>>
>> I abbreviated this thread because I am getting complaints from the list
>> that the emails are too long.
>>
>> Yesterday, I was able to complete a set of 25 activities to use as a test
>> base. The Django app now has two views. First is a display of all of the
>> activities with the icon and name. A link for each opens the full
>> activity page. The data for the views is in a file which is a list of
>> jsons, one json per line.
>> The  views.py reads this file and builds the view from the jsons.
>>
>> So the app consists of:
>>     urls.py
>>     views.py
>>     templates/
>>         base.html
>>         list.html
>>         activity.html
>>
>> with the data:
>>         fixtures/activities.json
>>         icons/
>>         xo/
>>
>> The icons directory has the activity icons (*.svg)
>> The xo directory has the activity bundles (*.xo)
>>
>> Meanwhile, I am having more troubles with the ISP (a new one). When that
>> gets resolved, I should be able to send the above to you.
>>
>> I have also mentioned our dialog to Walter Bender suggesting that you
>> could set up your working model as activities3.sugarlabs.org. This would
>> give you a permanent place to do the development and make your project
>> visible to the community so that we can obtain feedback. I aslo suggested
>> that the project repository could be placed on GitHub so that again the
>> community can comment and potentially contribute.
>>
>> Tony
>> On 04/07/2017 12:23 AM, Jatin Dhankhar wrote:
>>
>> Hi,
>>
>> I am setting up Django now and going through some tutorials. I will setup
>> the code with a very basic and barebones version of what we want to achieve
>> and put it in a private repo. We can even host it online, since I have some
>> DigitalOcean credit left. Will keep you posted.
>>
>> Thanks.
>> Jatin Dhankhar
>>
>> On Thu, Apr 6, 2017 at 7:11 AM, Tony Anderson < <tony_anderson at usa.net>
>> tony_anderson at usa.net> wrote:
>>
>>> Hi, Jatin
>>>
>>> In setting up Django, I think you will do it on your computer not on a
>>> separate server. Django handles that through its own server and has sgqlite
>>> as a database built-in. A good first start would be to set up the tutorial
>>> app (https://www.djangoproject.com/). Essentially you will need to
>>> install django and then set up the tutorial app 'poll'. Working through
>>> this tutorial will help a lot later on. The key point is that after initial
>>> setup, there are three important elements: url.py which defines the urls to
>>> access the application, views.py which is the python code that responds to
>>> a request by accessing the db and delivering the relevant information to a
>>> template. The template is an html file with variables of the form {{
>>> activity.name }} transferring information from the view to the template.
>>>
>>> What I have is an application: aslo. Once you have Django installed and
>>> have run the tutorial app through Django's server, you'll be ready.
>>> Essentially, you will only need to add aslo as a second app in the
>>> settings. One possible confusion is that DJango lives in a project -
>>> essentially a directory containing its manage.py admin interface. In the
>>> directory is another directory of the same name with the settings.py and
>>> url.py. The poll app is a directory in the top-level alongside the inner
>>> directory with the project name.
>>>
>>> For example, my project is schoolsite. So my setup looks like:
>>>
>>> /library/schoolsite/schoolsite
>>> /library/schoolsite/aslo
>>>
>>> Meanwhile my code links directly to an activity page with no index. I'll
>>> add an index so the essential structure will be there. I'll also include
>>> the 'fixtures' to set up a 25 activity capability. Fixtures are csv files
>>> from which the database (metadata) can be loaded.
>>>
>>> Tony
>>>
>>
>>
>
>
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